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Character Name
Background
Class
Species
Subclass
Level
XP
Armor Class
Shield
Hit Points
Current
Temp
Max
Hit Dice
Spent
Max
Death Saves
Successes
Failures
Proficiency Bonus
Initiative
Speed
Size
Passive Perception
Strength
+5
Intelligence
−1
Dexterity
+2
Wisdom
+2
Constitution
+2
Charisma
+0
Heroic Inspiration
Equipment Training & Proficiencies
Armor Training
Weapons
Tools
Weapons & Damage
Rage Uses
Max
Rage Damage
Warrior of the Gods
4 / 4
Storm's Thunder
2 / 2
Weapon Mastery 2 / 2
Rage active. You have resistance to Bludgeoning, Piercing, and Slashing damage, Advantage on Strength checks and Strength saving throws, and qualifying Strength attacks add +2 Rage Damage.
Primal Knowledge: Acrobatics, Intimidation, Perception, Stealth, and Survival can use Strength while raging.
Divine Fury: the first creature you hit on each of your turns while raging takes +1d6 + 1 Radiant or Necrotic.
Rest
You roll the die yourself. The sheet adds your Constitution modifier.
Roll 1d12. Enter the number on the die:
NameAtk Bonus / DCDamage & TypeNotes
Class Features
Species Traits
Feats
Character Details
Appearance
Backstory
Personality
Alignment
Languages
Equipment
Magic Item Attunement
Coins
CP
SP
EP
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PP